Tag Archive | Lessons from the Aether

Lessons from the Aether: “The Star Wars” Comic Book and Learning from First Drafts

Tweet of the Day: Dead In Two Places: The Eleanor Story ——- This has been a long week. I won’t go into specifics, I’m really not in the mood, but lets just say that another bullet got dodged, but it was close. Which reminds me about the last comic book series I read, The Star […]

Lessons from the Aether: RPGs and Character Creation

Tweet of the Day: The Volatile Mr. Poe: A Charleston Chronicle  ——- Roleplaying games are all about playing a role of a character in a giving space. Many, if not all RPGs, are based or influence by various speculative fiction genres such as sword and sandal, space opera, and cyberpunk to name a few. While […]

Lessons from the Aether: AD&D and Transitioning Your Heroes from Outsiders to Insiders

  Tweet of the Day: Character or Ciphers? Which Are You Casting in Your Story? ——- Heroes are often outsiders, people with little socioeconomic power or rebels against the status quo. But once they defeat the bad guy and are given a position of power, the story is over. Few writers can make the transition […]

Lessons from the Aether: Saint’s Row and Getting Off the Beaten Path

Tweet of the Day: Photography: view from the bridge ——— I’ve talked about the perils of maintaining a long running series on this blog. One of the reasons why longrunners become stale is the fear of changing their basic formula. To do so risks losing vital parts of the audience. Therefor the writers must do […]

Lessons from the Aether: The Longrunner and the Soap Opera Trap

Tweet of the Day: Sympathy for a Good Villain ——- Longevity is a sign of success. We all want our work to not only hit a high note once, but to continue to do so as long as possible. Look at today’s box office and you will see the fourth, fifth or even sixth iteration […]

Lessons from the Aether: A Clueless Wizard Keeps the Mystery Alive Until the End

Tweet of the Day: Gestation 1.01 ——— Harry Dresden, Chicago’s only Wizard Detective, says so right there on the phone book, is the protagonist of The Dresden Files, a long running Urban Fantasy series staring the above mentioned detective. The mix of occult elements and detective noir with a snarky edge gives this book series […]

Lessons from the Aether: Deus Ex: Human Revolution and Writing Mystery

Tweet of the Day: The Nanny State Gone Wild in the UK ——- Deus Ex: Human Revolution is a prequel to the game Deus Ex, a cyberpunk first person shooter released in the year 2000. Like its predecessor, it deals with a vast conspiracy to control humanity’s future, in this case, the central question is […]

Lessons from the Aether: Tropes vs. Instances and Aggregates

Tweet of the Day: Tropes vs. Women in Video Games Reveals an Ugly Truth ——– I’ve discussed Anita Sarkeesian’s work before, usually on my Space for Rent posts, but after seeing both the latest video in her series and reading the article  linked to above (see Tweet of the Day), I think we can extract […]

Lessons from the Aether: Game Design and the Challenge Curve

Tweet of the Day: It is Pitch Black. You are Likely to be eaten by Paul Ricoeur. ——- One challenge facing any game designer is how to find and maintain the right balance between a players/characters skills/abilities and challenge so as to maintain a modicum of tension throughout the game experience.  If the game is […]

Lessons from the Aether: Soap Operas

Tweet of the Day: 5 Signs You Might Be a Windbag ——- Or a Guide to How Not To Write…Anything! The long time reader of this blog may have detected a certain…disdain for soap operas.  The reasons for the disdain match those for why you should never write like a soap opera: Shallow Characters: If […]