Archive | April 27, 2012

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Space for Rent: The History of Story Endings in Video Games

Tweet of the Day: Does Your Story Need Subplots? ——– And what it can teach us about our writing. History time children! Back in the olden days of video games, where quarters and cartridges ruled, all you had to do was sit in front of the screen, drop a coin (or plug in a cartridge) […]